ISP

ISP

Wednesday, July 5, 2017

We Who Are About to Die - Unit Spotlight: Marian Hegemony

"If we're not celebrating Baccanalian orgies in between combat deployment, how're we going to consider ourselves Rome's spiritual successors??" - Marc "Marcus Aurelius" Sangiovanni

It's a small irony in life that one of my absolute oldest units hasn't been thrown up on here prior to now.

Way back when, I had this great storyline idea about the Kuroi Kaze traveling out to the Periphery to build a small 'Mech factory in the ass-end of no where Marian Hegemony planet of Horatius. Not something like the Kell Hounds or Wolf's Dragoons - it was more an outgrowth of the hand tooled custom lines on Solaris VII. So, that was tweaked a bit to be subcontracted by Chandrasekhar Kurita and HTE, with the added caveat that the Kuroi Kaze would spy on the Word of Blake & their Periphery operations.

At the time I started building I Legio Martia Victrix, the "Praetorian Guard," the Word of Blake was still an ally to the Marian Hegemony. That changed as the storyline went, and was completely changed by the time Field Manual: Periphery came out, but I still liked the idea of this bandit kingdom turned legitimate, attempting to stand up with the big dogs out there, like the MoC and TC. I also appreciated that they had a natural foil worked in with the Circinus Federation, and that later on, the CF became a Word puppet state. That gave me these great campaign ideas about the KK and Praetorians hitting the MoC, and the CF, and just working all of this stuff into the universe.

When I built this force, it was kind of as a mix of old and new, and I intentionally switched the gray scheme from the base/camo back and forth on some units. Whilst I Legio is probably the most elite/premier unit the Marians field, it's still a small Periphery nation that just happened to be lucky enough to have a bunch of germanium. Eventually, I'll go through and "upgrade" the full thing to 3050+ standards, but for now, there are still some 3025 staples, and KK/Hegemony rocket launcher designs.

I Legio Martia Victrix "Praetorian Guard"

Prima Maniple
MAD-4HKK Marauder II
MAD-4HKK Marauder II
CTF-3X Cataphract

(C3i) HGN-736 Highlander
ARC-6W Archer


Secunda Maniple
GHR-5H Grasshopper
JM6-H JagerMech
CPLT-C1 Catapult
MRP-S7KK Sutekh
HBK-5H Hunchback



Tertia Maniple
CDA-3P Cicada
HER-4WB Hermes
SDR-8M Spider
COM-4H Commando
LDT-1 Brigand



Quartus Maniple

ENF-4R Enforcer
ENF-4R Enforcer
UM-70KK UrbanMech
UM-70KK UrbanMech
UM-70KK UrbanMech



Quintus Maniple

RDS-2A Red Shift
LCT-1V2 Locust
STG-5R Stinger
STG-5R Stinger

STG-5R Stinger


Prima Armor Maniple
Striker Light Tank
Striker Light Tank
Hunter Light Tank
Hunter Light Tank

Secunda Armor Maniple
Demolisher Tank
Demon Tank

Demon Tank
Rommel Tank
Rommel Tank

Wednesday, February 8, 2017

"And Now For a Taste of Things to Come..."

(This is just a small piece of test fiction, or I suppose fiction within fiction that ignores current goings on of the BattleTech universe to set up the Operation: Nachtfalke map based campaign setting)

Rustlung Military Base, Nysa, Chaos March

As the procession of 'Mechs painted in black and burnished gold tromped at maximum speed towards the centuries-disused Rustlung base, Tai-sa Nobuhisa Oda of the Draconis Combine's elite Otomo regiment observed the clouds of red dust from which the fortress took its name. Natural oxidation of low grade iron fragments tinted the soil a Martian-red, and played hell with the Otomo's sensors. Though a double-edged sword on the ground, Oda's DropShip had flown over the base and confirmed its desertion. The plan was to bivouac in the ruins, renovate what could be useful, and set up a command post for pacification of the world. Unfortunately, that plan went to Hell almost immediately, with reports of Steiner and Davion forces dropping to the north and east respectively, and communications from his JumpShip warning of more forces inbound.

Not that Oda was surprised. Had it solely been the discovery of a massive vein of germanium in the mountain ranges, Nysa would have become important. The fragmented region of space known as the Chaos March could count dozens of worlds that the Great Houses had only a tenuous grasp upon, and even then, only the most important would have military forces clashing over them. Nysa had not been one before, but the germanium changed that. And, in the process of heavy industry attempting to reach it via blasting new mountain passes, several other mineral deposits were discovered. Now, it became a race. Until the extent of the mineral wealth was discovered, no faction wanted to commit the regiments needed to permanently hold the planet, but it seemed as if each were willing to send at least an expeditionary force.

Still, he had faith in the MechWarriors under his command. And the crack technicians that the Coordinator had gifted his unit with would swiftly return Rustlung to fully operational status, or their heads would roll. Now that the plan had changed, Oda would need those facilities prepared to service his 'Mechs and keep his force in fighting trim.

Approaching the base, Oda slowed his prototype HTM-30S Hatamoto-suna. Clicking open his mic, he addressed his company. "Busosenshi of the Dragon. We have been tasked with evaluating this world, and taking it for the Coordinator should it prove worthy. Strike like the divine wind and give no quarter to any who stand in our path!"

400 Km North of Rustlung, Svartalfavidr Outskirts

"Give no quarter. Allow our enemies to exhaust themselves. Destroy them all."

Sao-shao Lu Xun recalled the Chancellor's orders vividly. It was not often that the Celestial Wisdom bypassed all chain of command to speak to a lowly battalion commander directly. However, his entire battalion only existed because of the will of the Chancellor, and whilst Lu Xun accepted that it made him little more than a curiosity among the Capellan Strategios, he reveled in the prestige it afforded him. Of course, he also accepted the increased pressure to perform. Utilizing a Davion (he always snorted when he thought of it that way) TLR1-O Templar OmniMech, his battalion drilled continuously as a CoOpFor; a force that could simulate enemy tactics efficiently, all the better to defend against them.

His Templar remained in orbit though. Knowing that the misdirection strategy ordered by the Chancellor required cunning more than brute force, Lu Xun dropped with a single ying qiang, a "shadow lance," as well as a company of Fa Shih battle armor. Unlike most Inner Sphere armored infantry, the Fa Shih were designed with magnetic clamps that would allow a squad to deploy attached to a 'Mech cavalry style, but that were not limited to OmniMechs as general battle armor suits.

The two RVN-4L Ravens that formed the scout portion of Lu Xun's lance set up sentry at the entrance of the Svartalfavidr, the "Dark Elf Wood," so named by the locals for the forbidding nature of the old growth forest. At a full run, his borrowed SHY-3B Shen Yi could match a leisurely walking pace of the Ravens, but at 30 tons heavier, he was the hammer if they came under attack. Not that he considered it likely. The stealth armor that each 'Mech of the ying qiang was equipped with lessened the chances of detection by hostile forces, and the circuitous route Lu Xun had chosen to take into the forest would obscure them even more. He waited patiently until receiving the appropriate signal from Sun Jian, his executive officer, who had gone into the forest, leading the Fa Shih squads from an SYU-2B Sha Yu.

"Sao-shao. It is confirmed. The records from Capellan assaults during the 1st Succession War are accurate. The remains of the Sanctuary base are here for our uses."

Lu Xun bared his teeth in a feral grin. Everything was going according to plan.

650 Km North of Rustlung, Kvenland Mountain Range

"Scheisse!!"

Leave it to a social general to bungle a simple expeditionary plan, Major Tessa Wexler fumed. The plan had been for her mercenaries, the Khaos Chevaliers, to stake a claim on Nysa for the Lyran Alliance, but more importantly, for the Skye Province thereof. The plan had called on her to take the HyperPulse Generator, Nysa's most vital link to the rest of the universe, and prevent any other faction the planet from being able to call in reinforcements. The plan. The plan was garbage.

What the plan failed to take into consideration was the Word of Blake battalion, or Level III in their terms, that was already garrisoning the HPG. Nysa was practically the Blakist's back yard, for God's sake. Furthermore, the oh so brilliant plan didn't even begin to assume a massive skill difference between her mercs and the robe fanatics. The plan. Was. Garbage.

Now, rather than sitting snug in control of the most powerful tool for communication humankind had yet to invent, Major Wexler and her demoralized force were holed up in the Kvenland Mountains, a short march from Fort Kvenland, and she was pissed. It wasn't merely the inconvenience, she was too much a professional for that. And it wasn't the deaths of her men, as everyone had made it through the debacle with only armor loss, by the grace of God (or Blake, she supposed). No, it was the sheer stupidity of it all. That fat little bureaucrat had offered great terms, fair support, and not an insignificant bonus for completion of the contract, and that should have been the greatest red flag.

Fortunately, the mountains had large hollowed out spaces where MiningMechs had been digging off and on for centuries, creating a network of tunnels that the Khaos Chevaliers were putting to use for the night. The new plan, or the NP as she was calling it, was to crunch as many field repairs before dawn as possible, then head for Fort Kvenland at first light. Her jump jet-equipped scouts had already vetted the pass and with the exception of a handful of smugglers using it as a refuge, the fort looked to be the ideal place to set up shop.

Tapping into the local 'net provided plenty of intel on where other on-world military forces were deployed. So, if they could just start engaging each other, maybe the Chevaliers would be able to take that HPG yet. And claim that not insignificant bonus.

600 Km Northeast of Rustlung, Aztlan Island

Insignificant though they were in the grand scheme of military glory, Zombie Precentor Sigma Bezaliel loved to watch the frails scurry about their day to day tasks. The dock workers unloading freight from ships running to and fro between the islands and mainland currently occupied her attention, as much of that freight had come from the HyperPulse Generator station just north of Aztlan. Mercenaries had made the mistake of believing the ever watchful eye of the Blessed Blake would not see their poor attempt at capturing the facility. It was child's play, in her bleeding-edge HGN-738X Highlander, to outmaneuver and out fight the heretics. And since she was in a jovial mood, she had allowed them to retreat mostly intact. There was little fun for the wolf, after all, to chase after a frightened little mouse. Especially with so many other tasty morsels near by.

Even the Word's erstwhile allies in the Free Worlds League had thought to touch down on Nysa, not far south from Aztlan. Whilst their communications had been in support of the Blakist regime on world, Bezaliel was not one to trust in the words of frails. True, she loved to watch them. She only vaguely remembered a time before she became Ascended into the vaunted ranks of the Manei Domini, and observing them as a child watches ants helped to remind her of that time, when she had been so much weakness and regret. But to trust them? That would be a terrible tactical decision.

Still, they would be plenty to slow down any Davion or Kurita adventurism from coming too far north unscathed. Should anything pass the Marik MechWarriors, they would find her far from a helpless little lamb. Turning her head from the docks, she looked across the Aztlan compound towards her eastern Mechbays. Each bay was occupied by a machine every bit as advanced as her Highlander, but the greatest concentration in faith that Precenter Apollyon, her commanding officer, could give her was the Celestial-series OmniMechs that had just started to see distribution amongst elite Word of Blake Shadow Divisions. More than a dozen of the powerful Omnis were at her disposal, including her executive officer's 100 ton C-ANG-D Archangel Luminos. With a fanatic's conviction, she knew that none of the upstart House Lords would be able to send anything to Nysa that could compare. Not even Clantech would be a match for the Manei Domini and their Celestials. It was only a matter of time before they all lay bloody and broken at her feet.

450 Km Northeast of Rustlung, Iron Rock Port


An ancient, pre-Hegemony song, half remembered from the academy days, popped into Force Commander Kairi Welling's head as she stared down at her feet in the sand of a pristine beach. Something about a devil, and a deep blue sea, was fairly fitting for the situation she found herself in. The Captain General requested a battalion of the 19th Marik Militia be deployed to Nysa, and she had drawn the duty assignment. Which would be a good way to make a name for herself in her first live-combat situation.

Provided she survived it, of course. Welling had little doubt that her MechWarriors would fight as hard as they could, regardless of whom they faced. However, with the Federated Suns directly south of her current position, and the Capellans somewhere out west, she faced a potential two-pronged assault. That was easy enough to plan for, if she could count on the aid of the Word of Blake forces stationed north at the HyperPulse Generator. However, that was not something she was willing to gamble her life, or the lives of her men, on. Since their recapture of Terra, the Word had become more and more fanatical, and she knew that the Captain General did not trust them as much as he once did.

Still, orders were orders, and her orders revolved around supporting the Word's claim to the world. Unless it looked like there would be benefit in no longer doing so, or if the Word were some how pushed off-world by other forces... Maybe she could contact the Kuritans in the south west and negotiate a shared-governance alliance, if Nysa turned out to be the treasure trove everyone was hoping for. Better half of something, than all of nothing.

She turned from the beach to face the port-side military base, and her AWS-10KW Awesome standing within, sketching a quick salute to the machine and offering up a brief prayer that things didn't turn into a huge cluster.

 300 Km East of Rustlung, Coral's Edge Island


"If this is another of Prescott's clusters, I'll wring his neck myself."

A long puff of cigar smoke escaped a mouth contained in a wizened face that had seen more battles than most active duty soldiers in the Sphere. From the 4th Succession War, to the FedCom Civil War, Colonel Victor Hoffman was as much a textbook definition "warhorse" as he was a MechWarrior.

"Yeah, you do that." Sergeant Marcus Fenix, a man of very few words, added belatedly, "sir."

Hoffman stared at Fenix, and not for the first time, silently wished he wasn't such a capable pilot so that he could have some excuse to shoot the man for insubordination. Truth be told, Fenix was probably the closest thing he had to a son, never taking the time to settle down in all his years of combat. That didn't mean Hoffman had to like him, however.

Their unit, the 26th Royal Tyran (Mechanized), affectionately referred to as "The Two-Six" or "The Unvanquished," had a sterling reputation for professionalism Sphere-wide. Built around a core of former Free Rasalhague Republic Kungsarme MechWarriors, and Outworld's Alliance expatriates, the Two-Six currently contracted out their services to House Davion's Federated Suns on a short term assault, to secure a beachhead for further Feddie units to conquer the planet. Ultimately, the powers that ran the unit, including former Outworld's Alliance Chairman Richard Prescott, and Marcus' father Adam Fenix, planned on solely taking contracts to fight the Clans. Since the Clan Invasion, the subsequent occupation of so many Free Rasalhague worlds, and the coming of the Snow Ravens to the Outworld's Alliance formed the impetus for the creation of the unit, anti-Clan sentiment ran high amongst the mercs. Each could claim a personal tragedy brought upon by the return of Kerensky's descendants.

"For God's sake, Fenix. Can you just get in your Marauder and shoot something already?"

Fenix knew just how far to push the old man, and when to just shrug and follow an order. With Snakes, Cappies, and Eagles nearby, it was an order he was more than happy to follow.

"Roger that.... Sir."

(Looking forward to running a non-beta testing Nachtfalke soon, whether with the above sample units or not.)

Tuesday, January 17, 2017

Xin Sheng - Unit Spotlight: Trinity Alliance

Three Kingdoms Lancers
(2017 posted, 2022 updated)

I built this unit based on the Romance of the Three Kingdoms, and my love of the Wu. Storyline-wise, this is a reinforced battalion of Liao, wherein the unit commander is a huge study of Davion war tactics. Mostly because I had a Templar unassigned that came to me missing an arm, and it took like two years before I replaced it. Originally I called the unit Warrior House Wan Kuei but as time went on, I kinda stepped away from it as a Warrior House and moved into a flexible line unit. 

I painted each base w/a color indicating company per which of the three kingdoms the unit "belongs" to, and later added an ink wash to dampen down the green.

Paints used - white primer, Citadel Scorpion Green, Citadel Sunburst Yellow, Chaos Black cockpits, standard array of gunmetal, laser colors.

Capellan Confederation, Three Kingdoms Lancers
Unit Commander -  Sao-shao Lu Xun
Aide de Camp - Yi-si-ben-bing Sun Jian
Location - Tikonov
Strength - Reinforced Battalion

Company of Wu

Wu Command Lance
TLR1-O Templar: Sao-shao Lu Xun
LHU-3C Lao Hu: Yi-si-ben-bing Sun Jian
JN-G8A Jinggau:Zhou Yu
TSG-9J Ti Ts-ang: Gan Ning



Wu Bravo Lance
HEL-4A Helios: Zhou Tai
HUR-WO-4RO Huron Warrior: Lu Meng
D9-G9 Duan Gung: Huang Gai
LCT-5V Locust: Daqiao


Wu Charlie Lance
TSG-9J Ti Ts'ang: Sun Ce
MTS-S Tanglang Sun Quan
MEB-10 Ebony: Sun Shangxiang
Mortis: Xiaoqiao



Company of Wei

Wei Command Lance
TNZ-N1 Tian-zong: Sang-wei Xiahou Dun
PLG-4Z Pillager: Zhang Liao
PLG-4X Pillager "Anvil": Wang Yi
Y-H10G Yu Huang: Cai Wengi


Wei Shadow Lance
MAD-5L Marauder: Cao Cao
ARC-7L Archer: Zhen Ji
SHY-3B Shen Yi: Cao Ren
KSC-4L Koschei: Cao Pi


Wei Charlie Lance
AKU-2XK Akuma: Dian Wei
Y-H10G Yu Huang: Xun Yu
EMP-6L Emperor: Pang De
LHU-3L Lao Hu: Zhang He


Company of Shu

Shu Command Lance
Warhammer Lich: Sang-wei Zhuge Liang
PEN-2H Penthesilea: Liu Bei
MS1-O Men Shen: Guan Yu
TR2-X Wraith: Zhang Fei


Shu Shadow Infiltrator
PXH-4L Phoenix Hawk: Zhao Yun
SYU-2B Sha Yu: Ma Chao
ABS-3L Anubis: Xing Cai
WSP-3L Wasp: Wei Yan


Shu Shadow Support
RVN-4L Raven: Guan Yinping
RVN-4L Raven: Bao Sanniang
RVN-4L Raven: Yue Ying
RVN-4L Raven: Pang Tong


Tuesday, August 9, 2016

Children of Ra, Arise - Unit Spotlight: Clan Cloud Cobra

Clan Cloud Cobra has long existed in the shadow of the Star Adders, and the Wars of Reaving did them no favors in that aspect. However, a throwaway line from the aforementioned Wars book, an alternate table of contents not used, gave me a great idea to put together a Cobra force for the 5th Succession Wars campaign. See, "Clan Blood Cobra" came up, in the sense that the Spirits are absorbed by the Cobras. And I thought, you know, since the Blood Spirits will be invading the IS Clans holdings, instead of using the Ice Hellions, it would make sense that the Cobras are tired of being considered a weaker Clan & that they would strike out with their new Spirit allies.

2025 Update - Beta Galaxy Trinary courtesy of Catalyst and plastic miniatures. Sure, it doesn't actually -feel- much different than the Pharaoh Keshik, but at least it won't shatter if tipped over ;-P 

Pharaoh Keshik

Command/Star of Anubis
Turkina Prime - Khan Din Steiner
Blood Asp A - MechWarrior Najenda (Khatib)
Blood Asp Prime - MechWarrior Leone (Izumi)
Mad Cat Mk II
Scylla



Star of Osiris
Savage Coyote C - Star Commander Elias N'Buta
Mad Cat/Timberwolf Prime
Loki/Hellbringer Prime
Night Gyr Prime
Battle Cobra B


Star of Sutekh
Crimson Langur Prime
Cougar A
Cougar Prime
Ryoken/Stormcrow Prime
Stinger IIC


Beta Galaxy, 97th Cobra Guards

Command/Star of Aten
Blood Asp - Star Colonel Mikolas Chayama
Blood Asp
Iron Cheetah

Star of Horus


Star of Sobek


A note on Cloisters; the Cloud Cobras are the most openly religious of Clans, with various faiths represented within the Clan, and without in some cases. I only mention this because of things like the Babylon Diet and and Ka'an Cloister are big parts of the impetus behind the Cobra (and Blood Spirit) involvement in the 5th Succession War, in addition to the Coyote feud and a burgeoning tear in the Cobra/Star Adder alliance (due to Burrock inteference).

Monday, July 25, 2016

Waterly Memorial/Sixth of June 2016 Recap

Definitely plan on throwing a bunch of new updates on here over the next two weeks, but I want to start with the one that is a month past due - our annual Waterly Memorial shindig.

This year, because the Sixth of June wasn't on a weekend, and since last year was such a huge debacle with the noise level versus people still learning, we actually split the event into two nights. Some people came to.both, and same came to one or the other, so it was a nice cross section. However, we also added MtG as a big event and unfortunately, that ended up being all that was played on night two as people got shit faced hammered. Another peril of the gaming...

So the first night, I squared off against Tiffy whilst Sean oversaw a game between Jer and new guy Brian (spelled correctly). My Kuroi Kaze finally had a chance to field the scythe wielding Mortis, against Tiffy's Marik Militia. And man, did it do well. Sliced the arm off one of her 'Mechs, decapitated the other, and was the only thing left standing on the field at the end.

Jer and Brian went back and forth for a bit, but overwhelmingly good rolls in his favor gave Jer a fairly easy victory.

Then we played a bunch of Magic. It was a good time. Commander with the homies Jessica and Steube, and some casual too.

Night two, lots of casual Magic going on. Had Des Moines guests and Jackie, and that made for a great evening as well.

Pictures? Pictures.





Thursday, March 31, 2016

Importance of Cover

There is a lot to be said about fielding the biggest, most powerful 'Mechs on the table top. However, there is even more to be said about what you do and where you move said 'Mechs.

Last game session, we ran a couple of slobberknockers. First game up, Sean and I went Falcons vs Wolves. I'd say partially from unfamiliarity with the pieces deployed, and partially with some overwhelmingly bad rolls compared to my own, the Falcons were decimated in short order and Ivan Kerensky's Tomahawk once again proved its worth to me. Matching up against Sean's Kraken, I expected a lot of UAC20 splattering everywhere. However, we both wisely targeted weaker opponents and his 'Mechs took the worse of the exchange.

Since we finished early enough (on a Saturday), we went for a round two. Sean switched from Falcons to his Davion Guards, which are finally almost completely assembled. As an added treat, newly-trained Lindsey took the field on his side, running his Nightstar whilst he covered a Templar, Shadowhawk, and RAC Hammerhands. His base looked to be quite well defended. Fresh from trouncing the Falcons, my Wolves were spoiling for some Spheroid conquests. Led by a Timberwolf S, the star of a Savage Wolf A, Uratha Prime, Ice Ferret Prime, and Adder Prime, maneuvered in from the north. WINTER IS COMING, BITCHES! Sorry, shouldn't make Stark references...

So I mentioned movement up above. The first, and biggest mistake of the game, Sean hid his Templar behind the corner of the fort's wall.... Which is at an angle, leaving him directly in the line of sight of the eastern wall. My Wolves hugged tight and it was like shooting fish in a barrel.




At that point, he was ready to call it, but we soldiered on anyway, mostly at Lindsey's urging, so she could get more practice in.

Jump came into play as my forces moved into the base, intent on either killing 'Mechs or buildings. Ah, let's be honest. Those 'Mechs were targets worthy of more honor.







We bounced back and forth, fighting relentlessly...



We got to a good point....



And then we got to a bad point. The Davion forces could not stem the power of the Wolves. Alpha Galaxy, with a Beta Galaxy observer, won the day. Lindsey did great and Sean recovered from the loss of his Templar as he went. BattleTech isn't Warhammer 40k, so a victor is never a foregone conclusion. 



Wednesday, February 3, 2016

The North Remembers - Unit Spolight: Clan Wolf

Forced into invading the Inner Sphere when they had no desire to do so, battered down during the Refusal War, Absorbed and then reborn, Clan Wolf is probably the most popular Clan in BattleTech, and solidly in my top three. They're one of only two forces that I use exclusively in the 357th, in addition to the Kuroi Kaze. The eventual goal is to have a Trinary or Binary from each main Galaxy, though a couple may end up a bit larger than that.

When putting Alpha Galaxy together, I wanted a solid mix of OmniMechs and BattleMechs, front and second line stuff, including some Operation: Klondike Sphere-tech designs like the Atlas II and Imp, as this is my most versatile Clan force in a timeline and pick up game sense. So, whilst I used planetary deployment data from Field Manual: Updates and Wars of Reaving, I basically ignored the percentage of OmniMechs, BattleMechs, and Star League-tech listed in FM:U. Most of the forces I'm building are listed at 100% nominal strength if canon, and in the case of the 1st WAC, 100% OmniMech. Which is great in-universe, I just wanted more table top flexibility. Plus, in a Nachtfalke map-based campaign, I can bring out an Atlas II for cheaper than a Tomahawk II, allowing me to save resources whilst still dropping a potent 'Mech.

The Golden Keshik is the command unit for the Wolves in general, and Alpha Galaxy in particular, and whilst I made it with Vlad Ward in mind, Alaric Ward's Mad Cat Mk IV wears the same colors for the ilClan trial.

But Beta Galaxy, 13th Battle Cluster is where he was during A Bonfire of Worlds, so I went with the description of their scheme during the battle against Thaddeus Marik. This works on a second level in that I've also put together Marik's Protectorate Guard. That's a tabletop game waiting to happen.

Since we're with Beta, I scrapped my original "pull Clan 'Mechs from the Kuroi Kaze and use them as Wolf" since, honestly, I added the light gray to distinguish between the two & have markings for the KK on the 'Mechs already. It just wouldn't be Wolf without some black and red though, and with Catalyst plastics, I have no excuse for not slapping Omnis, IIC, and C style 'Mechs together into one cluster. Or at least a couple of Trinaries, until the later Star League, Clan Wolf, and Wolf Empire force packs come out.

1st Wolf Hunters originally started as a Wolf-in-Exile colored Omega Galaxy, but thematically, it fits less than the canon Crusader Omega (which was absorbed by Clan Hell's Horses) and much more with the ilClan-era "revival" of Omega Galaxy (and the return of Wolf-in-Exile) during the ilClan Trial and per ilKhan's Eyes Only.



Alpha Galaxy


Golden Keshik
Location: Tamar
Commander: Khan Vladimir Ward

BINARY
Suffer Unto the Locust Star
Mad Cat/Timberwolf H - Khan Vladimir Ward
Savage Coyote W - MechWarrior Raam
Tomahawk II C - MechWarrior Skorge
Daishi/Dire Wolf H - MechWarrior Myrrah
Vulture/Mad Dog H - MechWarrior Karn



Ex Star
Ryoken III/Skinwalker B
Ryoken III/Skinwalker B
Linebacker H
Dasher/Fire Moth H
Dasher/Fire Moth H


1st Wolf Assault Cluster
Location: Tamar
Commander: Star Colonel Ivan Kerensky

ASSAULT TRINARY
Command Star
Tomahawk II Prime - Star Colonel Ivan Kerensky
Tomahawk Prime
Daishi/Dire Wolf W
Imp C
AS7-D-H2 Atlas II


II Star
Mad Cat Mk II -
Mad Cat Mk II-E
Highlander IIC
Warhammer IIC 4
Warhammer IIC 5



Striker Star
Masakari/Warhawk H
Man O'War/Gargoyle D
Man O'War/Gargoyle Conal
Kingfisher C
Kingfisher C



LINEHOLDER TRINARY

Command Star
Mad Cat/Timberwolf F
Mad Cat/Timberwolf Prime
Mad Cat/Timberwolf Prime
Mad Cat Mk IV Prime
Wolfhound IIC



Fire Star
Orion IIC -
Blood Reaper
Blood Reaper
Rifleman IIC 3
Galahad/Glass Spider


Rearguard Star
Sun Cobra
Shadowhawk IIC 4
Locust IIC 4
Ocelot
Commando IIC



SUPERNOVA TRINARY
Command Star
Fenris/Ice Ferret Prime
Ryoken/Stormcrow Prime
Puma/Adder Prime
Uller/Kit Fox W
Wulfen B


Swift Nova
Uratha Prime
Hellion Prime
Hellion Prime
Koshi/Mist Lynx Prime
Koshi/Mist Lynx Prime
Elemental Point Small Laser
Elemental Point Small Laser
Elemental Point Small Laser
Elemental Point Small Laser
Elemental Point Small Laser


Watch Star
Emperor
Exterminator
MCY-100 Mercury II
ST-24G Stag II
Elemental Point Machine Gun


Beta Galaxy


Fourth Wolf Guards -> 13th Wolf Guards -> Black Widow Company ->Wolf Spider Battalion -> 13th
Location: Memmingen - > Terra
Commander: Khan Natasha Kerensky - > saKhan Miriam Shaw
Note - Bounces between Natasha Kerensky's forces in the IS, to her forces with the Clans, to Wolf in Exile after the Refusal War, to Wolf in Exile in the Dark Ages, to Wolf in the ilClan era. So fairly liberal with Clan designs, as well as Wolf Empire designs. For cackin' Jade Falcons and Cappies. Also moved to Omega Provisional Galaxy under Miriam Shaw at that time.

FIRST TRINARY
Command Star
Timberwolf T - (Miriam Shaw, if ilClan)
Dire Wolf Widowmaker  -  (Natasha Kerensky, if Clan Invasion)
Blood Asp I
Gargoyle Conal
Mad Dog Prime

Striker Star
Wolfhound IIC
Ice Ferret T
Pouncer Prime
Dragonfly T
Adder Prime

Assault Star
Savage Wolf Prime
Savage Wolf Prime
Warhawk C
Timberwolf T
Linebacker Prime

SECOND TRINARY
Command Star
(Mad Cat Mk II)
Highlander IIC 4
Phoenix Hawk IIC 8
Rifleman IIC
Hammerhead

Assault Star
Awesome C
Marauder II C
Goliath C
Shogun C
Warhammer C 3

Heavy Scout Star
Hammerhead
Firefly C
Hoplite C
Scorpion C
Valkyrie C

THIRD TRINARY (Future Releases)
Command Star
Alpha Wolf Prime
Warwolf Prime
Stormwolf Prime
Phantom T
Wulfen H

Assault Star

Hellstar
Orion IIC
Glass Spider/Galahad 4
Cygnus 2
Amarok 2

Heavy Scout Star
Dominator
Night Wolf
Blood Reaper
Firestorm
Lobo

Delta Galaxy

File:Galaxy Delta (Clan Wolf) logo.png

Howl Keshik
(Note: Uses described DA Beta/Alaric's scheme per A Bonfire of Worlds)
Location: Quarrel
Commander: Star Colonel Alaric Ward (DA), GCom Billie Sender (ilClan)

ULTIMA THULE TRINARY
Command Star
Mad Cat Mk IV A - Star Colonel Alaric Ward
Mad Cat Mk IV Prime  -  MechWarrior Anastasia Kerensky
Lupus Prime
Thor II D
Warwolf Prime



II Star
Garou - Star Commander Verena Wolf
Mad Cat Mk II 4
Mad Cat Mk II 4
Mad Cat Mk II 5
Tomahawk II B


Strike Star
Uratha Prime - Star Commander Jessica Connors
Mad Cat Mk III - MechWarrior Yulri Wolf
Sun Cobra II
Arctic Wolf II Prime
Pouncer H



Omega Galaxy


Steel Wolves/Wolf Hunters

Commander: Star Colonel (Alpha) Dragan Fletcher

Command Star
Daishi/Dire Wolf H - 
Masakari/Warhawk H -  
Thunder Stallion
Mad Cat Mk II
Marauder IIC 2


Pirate Hunt Star
Black Hawk/Nova H
Griffin IIC 3
Rabid Coyote
Lobo - 
Pack Hunter

Assault Star

Tundra Wolf -  
Warwolf H
Wulfen H
Wulfen A
Vixen 6

Reinforced Armor Star Whiskey
Epona Prime - Star Captain Marijoan Shaw
Epona Prime
Oro
Oro
Ishtar
Ishtar
Ares
Ares
Ares
Ares
Carnivore Assault Tank
Carnivore Assault Tank
Carnivore Assault Tank
Carnivore Assault Tank

Infantry Star Tango
Salamander Point - Dragan Fletcher
Salamander Point
Salamander Point
Salamander Point
Salamander Point


Wolf OZ, 3067

 Wolf Empire plus IlClan Terran holdings, 3152